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Face The Deep Sea Kraken! Special Island

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The Deep Sea Kraken is here!!


Drops

Kraken: 2,700 HP | 1,111 ATK | 33 RCV | Spec: Changes all orbs to STR or QCK and deals random STR damage to all enemies. | Capt Ability: Doubles Striker Characters’ ATK

Laboon A decent STR unit and useful for Laboon Vivi teams.

Gaimon: Useful to level up Broggys Special ATK

Momoo

Neptunian Squid

Master of the Near Sea

Skill Book drops:

  • Whitebeard – Seaquake
  • Izo – Beautiful Duel Flintlocks
  • Laboon – Sorrowful Charge
  • Dorry – [RCV] Slot Storm
  • Broggy [RCV] Slot Storm
  • Mr. 13 & Ms. Friday The Unluckies – Judgement Bomb
  • Dancing Django – Dance Heaven
  • Miss Wednesday – Enhancing Vertigo Dance

Strategy Guide

Special Condition: Only QCK characters are allowed for 15 and 30 stamina

Kraken is one of the easier bosses to beat and will provide good resources to build up your STR team. Lets first breakdown the stages.

Laboon can show at any stage randomly, don’t let him attack when his hp is under 20%!

15 stamina:

  1. Gaimon with a pre-emptive of 780 and, has small units around him that can be taken out easily.
  2. 3 fodder and one evolution material unit.
  3. More fodder and some trutles.
  4. Either: Master of the near sea (230k HP, 2,990 ATK, Pre-emptive ATK: 2,990), Momoo (280k HP, 4,104 ATK, powers up when HP under 20%), or Neptunian Squid (80,000 HP, 1,000 ATK, DEX unit so will resist ATKs)
  5. Fodder and Evo materials (easy to stall on)
  6. Fodder and Evo materials (easy to stall on)
  7. Kraken!

Kraken Stats:

HP: 500,000

ATK: 1,680 (when HP below 20% he hits for 3,333)

ATK pattern: 

Pre-emptive: Randomly swaps your orbs into either PSY, INT, QCK or Empty.

Turn 1: Randomly swaps your orbs into either Tandem or Meat, use this to heal up if needed.

Turn 2: Randomly swaps your orbs into either STR or DEX .

Turn 3-5: Attacks normally.

Turn 6: Hits for 3333 and recovers a ton of health. Beware

Turn 7+: Attacks normally

30 Stamina:

  1. Gaimon with a pre-emptive of 1,104 and has small units around him that can be taken out easily.
  2. 3 fodder and one evolution material unit.
  3. More fodder and some trutles.
  4. More fodder
  5. Either: Master of the near sea (320k HP, 3,770 ATK, Pre-emptive ATK: 2,990), Momoo (200k HP, 4,952 ATK, powers up when HP under 20%), or Neptunian Squid (120K HP, 1,220 ATK, DEX unit so will resist ATKs)
  6. Fodder
  7. Fodder and Evo materials
  8. Fodder and Evo materials
  9. Fodder and Evo materials
  10. Kraken!

Kraken Stats:

HP: 900,000

ATK: 2,880 (when HP below 20% he hits for 4,444)

ATK pattern: 

Pre-emptive: Randomly swaps your orbs into either PSY, INT, QCK or Empty.

Turn 1: Randomly swaps your orbs into either Tandem or Meat, use this to heal up if needed.

Turn 2: Randomly swaps your orbs into either STR or DEX .

Turn 3+: Attacks normally.

Caution! After turn 5 he recovers a ton of stamina


Recommended Teams

Top captains

  1. Killer – Killer is one of the best choices for those who have him evolved and levelled
  2. Portgas D. Ace – Great QCK Captain
  3. Diamond Jozu – x2 HP and x2 ATK for QCK units
  4. Double Mr. Prince – Basically a weak G3 Luffy but can clear the stage

Other Captains (should be paired with one of the above captains)

  1. Rob Lucci
  2. Diable Sanji
  3. Capone Gang Beige

Along with these captains should be max evolved lvl 40+ QCK units in your team for 30 stamina.


Videos

Double Ace

Ace + Rob Lucci

Double Killer

Credits: r/OPTC

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